DEDUCE

CLAW#1

RND1/5SCORE0000

HINT: Habitat

GRAB THE ODD ONE OUT

How to play

  1. Sixteen prizes are in the machine. Fifteen follow a secret rule. One doesn't.
  2. Tap a prize to send the claw after it. If it's the odd one out, the claw carries it to the prize chute.
  3. Grab a prize that fits the rule and it slips out of the claw, costing you a coin. You get 3 coins per round.
  4. Points: 100 on the first coin, 50 on the second, 25 on the third.
  5. The rule changes every round: colors, habitats, materials, inventions and more. Five rounds a day.